The Wayback Machine - https://web.archive.org/web/20010509105818/http://homepage.mac.com:80/mactari/mactari/unzip.html

As a Mac user, you're probably much more comfortable with .hqx'd files rather than .zip'd ones. If you just bought a Mac for making Atari games ;) (or if you're just a new user) and aren't sure what a .hqx file is, take a look at the StuffitExpander utility offered on Macworld's website.

For those of you lucky enough to be able to handle .hqx'd files, you'll need one of two utilities to unzip files. Remember that most Atari programmers are PC users *cringe*, and generally use .zip format for their .bin files.

Okay, as I said, you've got a couple of choices. The easiest is to upgrade your version of Stuffit Expander to version 5.1. Apparently, this newest version can handle .zip files! This was news to me, and shows why any good web author should do his or her research before writing their stories. I've just given it a run, and it works great with zips.

The second option, which used to be the recommended option, is to grab a copy of ZipIt, a $15 shareware program that handles .zip files in a Mac-friendly user interface. ZipIt has two advantages over Stuffit. One, you can pick and choose which files you want to expand from within a .zip archive. Stuffit throws 'em all out there, like it or not. Secondly, ZipIt allows you to make .zip archives, which will be useful for cross-platform Stella posts. Aladdin's DropStuff 4.5 can make .sit archives and unzip files, but it's $30 and the fact that it doesn't make .zip files hurts its cross-platform usefulness.